Diferencia entre revisiones de «Rudus F4»

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== Acceso ==
== Acceso ==
{{#batchupload:}}
* Base Level 200
* Base Level 200


Línea 18: Línea 17:


== Enemigos ==
== Enemigos ==
{| class="wikitable" style=" text-align: center"
{| class="wikitable" style="text-align: center; margin:auto; width: 90%"
|+
|+
!Nombre
!style="background-color:#6495ed" | Nombre
!Level
!style="background-color:#6495ed" | Level
!HP
!style="background-color:#6495ed" | HP
!Size/Race/Element
!style="background-color:#6495ed" | Size/Race/Element
!Carta
!style="background-color:#6495ed" | Carta
|-
|-
|[[Archivo:GiantCaput.png|centro]]<span class=plainlinks>[https://www.divine-pride.net/database/monster/20929/giant-caput Giant Caput]
|[[Archivo:GiantCaput.png|centro]]<span class=plainlinks>[https://www.divine-pride.net/database/monster/20929/giant-caput Giant Caput]
Línea 133: Línea 132:
== Scrap Weapons ==
== Scrap Weapons ==
Todas estas armas pueden ser Dropeadas por cualquiera de los enemigos en el mapa mediante el sistema de [[Global Map Drop]].
Todas estas armas pueden ser Dropeadas por cualquiera de los enemigos en el mapa mediante el sistema de [[Global Map Drop]].
{| class="wikitable" style=" text-align: center"
{| class="wikitable" style="text-align: center; margin:auto; width: 90%"
|+
|+
! colspan="4" |Scrap Weapons
! style="background-color:#6495ed" colspan="4" |Scrap Weapons
|-
|-
|<span class=plainlinks>[https://www.divine-pride.net/database/item/570012/scrap-lute-2 <nowiki>Scrap Lute [2]</nowiki>]
|<span class=plainlinks>[https://www.divine-pride.net/database/item/570012/scrap-lute-2 <nowiki>Scrap Lute [2]</nowiki>]

Revisión del 16:35 7 feb 2024

Acceso

  • Base Level 200

Para acceder a este Dungeon debes haber completado el episodio 17.1 Illusion OS.

Deberás dirigirte al Cat on Bullet mediante Warper/Areas Especiales/Cat on Bullet y hablar con Yulma en (/navi pub_cat 94/43)

RudusNpc.jpg


Luego tendrás que dirigirte a Rudus 3, podrás hacerlo con Nilheim en Eden Group y luego ir a hablar con el Rebellion que se encuentra ahí.

RudusNPC2.png


Para desbloquear las Misiones de Experiencia diarias tienes que volver después con Yulma.

Enemigos

Nombre Level HP Size/Race/Element Carta
GiantCaput.png
Giant Caput
213 12.405.430 Large/Formless/Neutral 2 Increases Physical Damage against Formless race by 5%.

_______________________

Base Level at least 200:

Increases Physical Damage against Formless race by additional 15%.

_______________________

Type: Card

Compound on: Accessory

Venedi.png
Venedi
213 11.790.680 Medium/Demon/Poison 3 MATK +15

_______________________

Increases Magical Damage with Poison element by 7%.

Increases SP Consumption by 5%.

_______________________

Type: Card

Compound on: Headgear

Dolorian.png
Dolorian
214 11.763.310 Medium/DemiHuman/Poison 3 Increases Physical Damage against Demon race by 5%.

_______________________

Base Level at least 200:

Increases Physical Damage against Demon race by additional 15%.

_______________________

Type: Card

Compound on: Accessory

Weight: 1

Deadre.png
Deadre
214 12.435.400 Medium/DemiHuman/Dark 2 MATK +15

_______________________

Increases Magical Damage with Holy element by 7%.

Increases SP Consumption by 5%.

_______________________

Type: Card

Compound on: Headgear

Plagarion.png
Plagarion
215 13.189.560 Large/Dragon/Neutral 2 MATK +15

_______________________

Increases Magical Damage with Neutral element by 7%.

Increases SP Consumption by 5%.

_______________________

Type: Card

Compound on: Headgear

R001Bestia.png
R001-Bestia
MVP.png
215 134.179.630 Large/Brute/Dark 2 MATK +10%

_______________________

Increases SP Consumption by 50%.

Increases Magical Damage against Fish and Insect race by 50%.

_______________________

Type: Card

Compound on: Shoes

Scrap Weapons

Todas estas armas pueden ser Dropeadas por cualquiera de los enemigos en el mapa mediante el sistema de Global Map Drop.

Scrap Weapons
Scrap Lute [2]


A weapon made crudely by collecting various scrap metals and etel powder.

New abilities that had not been discovered before began to emerge.

_______________________

For each 2 Refine Levels:

Increases damage of Rose Blossom by 5%.

_______________________

For each 4 Refine Levels:

Increases Ranged Physical Damage by 2%.

_______________________

Type: Musical Instrument

Attack: 205

Weight: 125

Weapon Level: 5

_______________________

Requirement:

Base Level 200

Troubadour

Scrap Whip [2]


A weapon made crudely by collecting various scrap metals and etel powder.

New abilities that had not been discovered before began to emerge.

_______________________

For each 2 Refine Levels:

Increases damage of Rose Blossom by 5%.

_______________________

For each 4 Refine Levels:

Increases Ranged Physical Damage by 2%.

_______________________

Type: Whip

Attack: 205

Weight: 125

Weapon Level: 5

_______________________

Requirement:

Base Level 200

Trouvere

Scrap Fist [2]


A weapon made crudely by collecting various scrap metals and etel powder.

New abilities that had not been discovered before began to emerge.

_______________________

For each 2 Refine Levels:

Increases damage of Second Judgement and Second Faith by 5%.

_______________________

For each 4 Refine Levels:

Increases Melee Physical Damage by 2%.

_______________________

Type: Knuckle

Attack: 210

Weight: 130

Weapon Level: 5

_______________________

Requirement:

Base Level 200

Inquisitor

Scrap Splatter [2]


A weapon made crudely by collecting various scrap metals and etel powder.

New abilities that had not been discovered before began to emerge.

_______________________

For each 2 Refine Levels:

Increases damage of Magazine for One by 6%.

_______________________

For each 4 Refine Levels:

Increases Ranged Physical Damage by 3%.

_______________________

Type: Gatling Gun

Attack: 270

Weight: 240

Weapon Level: 5

_______________________

Requirement:

Base Level 200

Night Watch

Scrap Bomber [2]


A weapon made crudely by collecting various scrap metals and etel powder.

New abilities that had not been discovered before began to emerge.

_______________________

For each 2 Refine Levels:

Increases damage of Wild Fire by 6%.

_______________________

For each 4 Refine Levels:

Increases Ranged Physical Damage by 3%.

_______________________

Type: Grenade Launcher

Attack: 350

Weight: 320

Weapon Level: 5

_______________________

Requirement:

Base Level 200

Night Watch

Scrap Bow [2]


A weapon made crudely by collecting various scrap metals and etel powder.

New abilities that had not been discovered before began to emerge.

_______________________

For each 2 Refine Levels:

Increases damage of Gale Storm by 5%.

_______________________

For each 4 Refine Levels:

Increases Ranged Physical Damage by 2%.

_______________________

Type: Bow

Attack: 210

Weight: 170

Weapon Level: 5

_______________________

Requirement:

Base Level 200

Wind Hawk

Scrap Shatter [2]


A weapon made crudely by collecting various scrap metals and etel powder.

New abilities that had not been discovered before began to emerge.

_______________________

For each 2 Refine Levels:

Increases damage of The Vigilante at Night by 6%.

_______________________

For each 4 Refine Levels:

Increases Ranged Physical Damage by 3%.

_______________________

Type: Shotgun

Attack: 310

Weight: 200

Weapon Level: 5

_______________________

Requirement:

Base Level 200

Night Watch

Scrap Slasher [2]


A weapon made crudely by collecting various scrap metals and etel powder.

New abilities that had not been discovered before began to emerge.

_______________________

Indestructible in battle

_______________________

For each 2 Refine Levels:

Increases damage of Huuma Shuriken - Grasp by 5%.

_______________________

For each 4 Refine Levels:

Increases Ranged Physical Damage by 3%.

_______________________

Type: Huuma Shuriken

Attack: 340

Weight: 220

Weapon Level: 5

_______________________

Requirement:

Base Level 200

Shinkiro, Shiranui

Scrap Pistol [2]


A weapon made crudely by collecting various scrap metals and etel powder.

New abilities that had not been discovered before began to emerge.

_______________________

For each 2 Refine Levels:

Increases damage of Only One Bullet by 6%.

_______________________

For each 4 Refine Levels:

Increases Ranged Physical Damage by 3%.

_______________________

Type: Pistol

Attack: 230

Weight: 130

Weapon Level: 5

_______________________

Requirement:

Base Level 200

Night Watch

Scrap Piercer [2]


A weapon made crudely by collecting various scrap metals and etel powder.

New abilities that had not been discovered before began to emerge.

_______________________

For each 2 Refine Levels:

Increases damage of Spiral Shooting by 6%.

_______________________

For each 4 Refine Levels:

Increases Ranged Physical Damage by 3%.

_______________________

Type: Rifle

Attack: 280

Weight: 160

Weapon Level: 5

_______________________

Requirement:

Base Level 200

Night Watch