Constellation Tower
- Nivel Requerido: 240
- Jugadores Necesarios: 1+
- Punto de Inicio: /navi alberta 214/77
- Cooldown: 3 Días pasada las 4:00 am
- Recompensas:
Constellation Tower es la gran renovación de Endless Tower. Guiada por Oscar una vez más, Constellation Tower se destaca por su dificultad con un sistema de dificultad aleatoria único y una restricción de tiempo.
imagen cast
A diferencia de Endless Tower, que tenía monstruos específicos y MVPs en pisos designados, los pisos de Constellation Tower tienen monstruos aleatorios en cada piso. Estos monstruos son fuertes y, a medida que subas en la torre, seguirán volviéndose más fuertes tanto en HP como en ataque.
Un MVP seguirá apareciendo cada 5 pisos, al igual que en Endless Tower. Sin embargo, el MVP que aparece será aleatorio. Estos MVP no se ven afectados por el modificador de dificultad progresiva de los pisos y tampoco son necesarios en el conteo de muertes para completar el piso.
La gestión del tiempo es un factor importante en la instancia si deseas alcanzar la mayor dificultad. Con solo 60 minutos, la Constellation Tower ofrece un NPC cada 5 pisos que puede acelerar tu ascenso a cambio de Meteorite Dust. Si pagas el tributo, saltarás 4 pisos (por ejemplo, del Piso 1 al Piso 5). La cantidad de Meteorite Dust aumenta cada vez que usas al NPC.
Al llegar al piso 25, puedes elegir entre luchar contra Naght Sieger (Fácil) o continuar hasta el piso 50 para luchar contra Betelgeuse (Hard). Elige con cuidado, ya que no puedes volver a la Torre desde la sala del jefe final y tendrás que esperar 3 días para intentar la instancia nuevamente. Se recomienda tener al menos 30 minutos restantes para la batalla final.
Si decidiste enfrentarte a Betelgeuse, Oscar aparecerá para preguntarte si deseas fortalecer al jefe. Oscar requerirá 20 Meteorite Dust para lanzar atributos aleatorios para Betelgeuse. Estos atributos son HP, ATK, Regeneración, Resistencia y Trampas. Puedes obtener de 1 a 3 estrellas, 봉인된 (“Sellado”) o 감화없음 (“Sin Influencia”). Oscar te permitirá lanzar los atributos tantas veces como quieras. A medida que aumenta la dificultad, también lo hacen las recompensas en cantidad y tipo de cofres.
Monstruos
Nota:
- Todos los monstruos son diferentes de los de la Endless Tower original y de los mobs de los campos normales.
- Ningún monstruo tiene su tabla de drop original.
Normal Mobs
5th Floor Bosses
Fácil Boss Final
Imagen | Monstruo |
---|---|
Naght Sieger | |
Thorny Skeleton |
Hard Boss Final
Imagen | Monstruo |
---|---|
Betelgeuse | |
Dead Soul |
Recompensas
imagen cast de los cofres
Todos los monstruos en la instancia tienen una probabilidad de soltar Meteorite Dust.
Al derrotar al jefe final, obtendrás 5 Meteorite Fragment y 2 Meteorite Dust
Al derrotar a Betelgeuse en una dificultad más alta, aparecerán cofres de tesoro especiales que pueden soltar los siguientes items:
- Meteorite Dust of Power
- Meteorite Dust of Stamina
- Meteorite Dust of Concentration
- Meteorite Dust of Creative
- Meteorite Dust of Spell
- Meteorite Dust of Wisdom
- Soul of Naght Sieger
- Soul of Betelgeuse
Intercambio de Items:
Puedes regresar a Misty Island para usar las dos máquinas expendedoras y canjear tus recompensas.
La máquina expendedora también descompondrá 1 Meteorite Fragment en 40 Meteorite Dust
Faint y Nebula Armors
Item | Description |
Faint Star Robe [1] (450166) | ItemID: 450166
_______________________ Una túnica infundida con la magia de las estrellas. _______________________ MATK +125 _______________________ Por cada 2 niveles de Refine: MATK +15 _______________________ Nivel de refinamiento +9: Reduce el tiempo de Variable Casting Time en 10%. _______________________Refinado a +11: Aumenta el daño mágico con cada elemento en un 10%. _______________________ Type: Armadura Defensa: 105 Peso: 50 Nivel de Armadura: 2 _______________________ Nivel Necesario: Base Lvl 240 |
Faint Star Suit [1] (450167) | ItemID: 450167
_______________________ Suit infundido con la magia de las estrellas. _______________________ ATK +75, MATK +75 _______________________ For cada dos niveles de Refine: ATK +10, MATK +10 _______________________ Nivel de refinamiento +9: Aumenta la velocidad de ataque (Reduce el After Attack Delay by 7%). _______________________ Nivel de refinamiento +11: Incrementa Daño de ataques de Rango en 10%. _______________________Type: Armadura Defensa: 135 Peso: 150 Nivel Armadura: 2 _______________________ Nivel Necesario Base Lvl 240 |
Faint Star Armor [1] (450168) | ItemID: 450168
_______________________ A armor faintly infused with the magic of stars. _______________________ ATK +125 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Nivel de refinamiento +9: MaxHP +7% _______________________ Refine Level +11: Increases Melee Physical Damage by 10%. _______________________ Type: Armor Defense: 175 Weight: 250 Armor Level: 2 _______________________ Requirement: Base Level 240 |
Nebula Armor of Power [1] (450169) | ItemID: 450169
_______________________ A armor that received the energy of physics among the power of stars. The physical ability will be increased. _______________________ POW +1 ATK +125 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Nivel de refinamiento +9: ATK +5% _______________________ Refine Level +11: Increases Melee Physical Damage by 20%. _______________________ [Bonus by Grade] [Grade D]: For each 2 Refine Levels: ATK +2 and ATK +1%. For each 3 Refine Levels: Increases Melee Physical Damage by 1%. _______________________ [Grade C]: For each 2 Refine Levels: ATK +3 and ATK +1%. For each 3 Refine Levels: Increases Melee Physical Damage by 1%. _______________________ [Grade B]: For each 2 Refine Levels: ATK +2%. For each 3 Refine Levels: Increases Melee Physical Damage by 1%. For each 4 Refine Levels: P.ATK +1. _______________________ [Grade A]: For each 2 Refine Levels: ATK +3%. For each 3 Refine Levels: Increases Melee Physical Damage by 2%. For each 4 Refine Levels: P.ATK +2. _______________________ Type: Armor Defense: 175 Weight: 250 Armor Level: 2 _______________________ Requirement: Base Level 240 |
Nebula Armor of Stamina [1] (450170) | ItemID: 450170
_______________________ A armor that received the energy of stamina among the power of stars. The physical defense and resilience will be increased. _______________________ STA +1 MaxHP +10% _______________________ For each 2 Refine Levels: DEF +15 _______________________ Nivel de refinamiento +9: Increases Healing skills effectiveness by 10%. _______________________ Refine Level +11: MaxHP +15% _______________________ [Bonus by Grade] [Grade D]: DEF +5 For each 2 Refine Levels: Increases Healing skills effectiveness by 2%. For each 4 Refine Levels: RES +1 _______________________ [Grade C]: DEF +7 For each 2 Refine Levels: Increases Healing skills effectiveness by 3%. For each 4 Refine Levels: RES +2 _______________________ [Grade B]: For each 3 Refine Levels: MaxHP +1% For each 4 Refine Levels: RES +3 _______________________ [Grade A]: For each 3 Refine Levels: MaxHP +2% For each 4 Refine Levels: RES +4 _______________________ Type: Armor Defense: 175 Weight: 250 Armor Level: 2 _______________________ Requirement: Base Level 240 |
Nebula Suit of Concentration [1] (450171) | ItemID: 450171
_______________________ A suit that received the energy of agility among the power of stars. Speed and ranged physical ability will be increased. _______________________ CON +1 ATK +125 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +9: Increases Attack Speed by 10%. _______________________ Refine Level +11: Increases Ranged Physical Damage by 20%. _______________________ [Bonus by Grade] [Grade D]: ATK +2 For each 2 Refine Levels: Increases Attack Speed (After Attack Delay -1%). ATK +1% [Grade C]: ATK +3 For each 2 Refine Levels: Increases Attack Speed (After Attack Delay -1%). ATK +2% _______________________ [Grade B]: For each 2 Refine Levels: Increases Attack Speed (After Attack Delay -2%). For each 3 Refine Levels: Increases Ranged Physical Damage by 1%. For each 4 Refine Levels: P.ATK +1 _______________________ [Grade A]: For each 2 Refine Levels: Increases Attack Speed (After Attack Delay -2%). For each 3 Refine Levels: Increases Ranged Physical Damage by 2%. For each 4 Refine Levels: P.ATK +2 _______________________ Type: Armor Defense: 135 Weight: 150 Armor Level: 2 _______________________ Requirement: Base Level 240 |
Nebula Suit of Creative [1] (450172) | ItemID: 450172
_______________________ A suit that received the energy of luck among the power of stars. Critical ability will be increased. _______________________ CRT +1 ATK +100 _______________________ For each 2 Refine Levels: ATK +10 _______________________ Refine Level +9: CRI +5 _______________________ Refine Level +11: Increases Critical Damage by 20%. _______________________ [Bonus by Grade] [Grade D]: For each 2 Refine Levels: ATK +1 For each 3 Refine Levels: Critical Damage +2% CRI +1 _______________________ [Grade C]: For each 2 Refine Levels: ATK +2 For each 3 Refine Levels: Critical Damage +3% CRI +2 _______________________ [Grade B]: For each 3 Refine Levels: Critical Damage +5% CRI.Rate +1 For each 4 Refine Levels: P.ATK +1 _______________________ [Grade A]: For each 3 Refine Levels: Critical Damage +7% CRI.Rate +1 For each 4 Refine Levels: P.ATK +2 _______________________ Type: Armor Defense: 135 Weight: 150 Armor Level: 2 _______________________ Requirement: Base Level 240 |
Nebula Robe of Spell [1] (450173) | ItemID: 450173
_______________________ A robe that received the energy of spell among the power of stars. Magic ability will be increased. _______________________ SPL +1 MATK +125 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +9: MATK +5% _______________________ Refine Level +11: Increases Magical Damage with every element by 15%. _______________________ [Bonus by Grade] [Grade D]: For each 2 Refine Levels: MATK +2 MATK +1% For each 3 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Grade C]: For each 2 Refine Levels: MATK +3 MATK +1% For each 3 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Grade B]: For each 2 Refine Levels: MATK +2% For each 3 Refine Levels: Increases Magical Damage with every element by 5%. For each 4 Refine Levels: S.MATK +1 _______________________ [Grade A]: For each 2 Refine Levels: MATK +3% For each 3 Refine Levels: Increases Magical Damage with every element by 5%. For each 4 Refine Levels: S.MATK +2 _______________________ Type: Armor Defense: 105 Weight: 50 Armor Level: 2 _______________________ Requirement: Base Level 240 |
Nebula Robe of Wisdom [1] (450174) | ItemID: 450174
_______________________ A robe that received the energy of wisdom among the power of stars. Magic defense and recovery ability will be increased. _______________________ WIS +1 MATK +125 _______________________ For each 2 Refine Levels: MaxSP +2% Increases Healing skills effectiveness by 1%. _______________________ Nivel de refinamiento +9: Increases SP Recovery Rate by 30%. _______________________ Refine Level +11: Decreases Variable Casting Time by 10%. _______________________ [Bonus by Grade] [Grade D]: For each 2 Refine Levels: SP Recovery Rate +2%. Increases Healing skills effectiveness by 2%. For each 3 Refine Levels: M.RES +1 _______________________ [Grade C]: For each 2 Refine Levels: SP Recovery Rate +3%. Increases Healing skills effectiveness by 2%. For each 3 Refine Levels: M.RES +2 _______________________ [Grade B]: For each 2 Refine Levels: MaxSP +1% For each 3 Refine Levels: MRES +2 For each 4 Refine Levels: H.PLUS +2 _______________________ [Grade A]: For each 2 Refine Levels: MaxSP +2% For each 3 Refine Levels: MRES +3 For each 4 Refine Levels: H.PLUS +3 _______________________ Type: Armor Defense: 105 Weight: 50 Armor Level: 2 _______________________ Requirement: Base Level 240 |